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This is SLC: Our College News

St. Lawrence College to Partner with Community Organizations on Training Farm Pilot Project
A pilot project in community farming began this month with the goal to strengthen the resilience of the local food eco system and create a sustainable program that will meet the talent needs of the regional demand in the agricultural sector. St. Lawrence College will support the training needs of program participants. The project, funded through the Government of Ontario’s Skills Development Fund, has received $216,200 in grant funding. Facilitated by the City of Kingston, and under the management of Loving Spoonful, this collaboration will address local food insecurity and position the Kingston community for economic growth.
Election 2022: Your Rights and Employer Responsibilities to Ensure Time to Vote
June 2 is the provincial election and under the Canada Elections Act, all eligible voters are guaranteed the right to three consecutive hours on Election Day during voting hours to cast their vote. Learn more about when employers are required to provide time off to vote.
Campus mask requirement to be lifted June 1
Effective June 1, SLC will no longer require masks to be worn on campus or in SLC facilities, unless PPE is a requirement of the learning or work environment.
Overdose Prevention Training Equips Employees and Students to Save Lives
As a result of a partnership between SLC Student Wellness and Accessibility (SWA) and Mark Barnes of Respect Rx Pharmacy (RRP) and NaloxoneCare.com, more than 1,600 SLC students and employees have received potentially life-saving overdose prevention training.
Play Games Developed By Game Programming Students
The Capstone Project course in SLC's Game Programming program is designed to emulate a studio environment. Students create detailed design and technical documents and worked collaboratively in small teams of 4-5 learning to effectively use source control software like Git (github), set up automated build systems using Jenkins, communicate through Discord, prioritize tasks on Atlassian JIRA, and use the game engine Unity to create finished products with the goal of releasing a playable game to a publishing market by the end of the semester.