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GAME 212

This course familiarizes students with the fundamental components of popular game engines in order to facilitate the making of robust games. Students learn how to create and modify properties of game objects such as models, environments, lights, cameras and sound. Students learn how to apply materials, textures and shaders to enhance the look of their game environment. Using leading edge game engines, students discover how adding gaming scripts to their game objects produces dynamic behaviour. Through a series of labs students build 2D & 3D mini-games that respond to various input devices and can run on different platforms: PC, web and mobile.