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GAME 403

In this course students are formed into teams and must work together to ensure a solid prototype is produced, showcasing many of the skills acquired from previous courses in the program. Students prepare game design documents (GDD’s) and create playable prototypes to prove out their games design and functionality. Students set up automated build systems for their projects and work collaboratively using online documentation, project management and source control software.  Students perform peer code reviews using web interface tools to collectively provide feedback to each other as well as maintain the coding & projects standards supplied. All work performed in this course is designed to emulate a real world game development studio. The hands on lab time provides the students with an opportunity to experience, and solve, the day to day team collaboration issues that arise in development.